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Quartermaster General: Prelude
Quartermaster General: Prelude
Quantity
Detail
Designer | |
Publisher | |
Players | 2-6 |
Playtime | 10 mins |
Suggested Age | 12 and up |
Expansion for |
Quartermaster General: Prelude adds a short pre-game of new “Prelude” cards, setting the stage for WW II.
The prelude has a truncated sequence of play designed to create differing opening situations from whence regular play can begin. There are two types of prelude cards: History and Armament. History cards are (generally) resolved immediately and have a tension modifier. Armament cards are played face down, like response cards, but cost a regular card to use (not to play). When the total tension from history cards gets to 10, regular play begins.
—description from the publisher